Giant Barbarians




Letting you know

 Blue Table Painting is alive and kicking.

The main way for contact is bluetablepainting@gmail.com

 We have around twenty or thirty projects going at a time as usual.

The Utah branch is headed up by my son Jonah, who has been working at BTP for ten years, and he has a crew of four artists each of which has a minimum six years with BTP, and each having completed many dozens of armies.

 The Oregon crew is headed up by myself with a crew of four as well, all battle-hardened painters.

 








Dimension A-112: Gold World and hazards of interdimension travel

 

The hazards of interdimensional travel.

I have to here talk about World A-112 or as I like to call it "gold world". Earth is a highland desert world strewn with thick deposits of gold. It's a dark orange sand everywhere with broad mesas in the distance, dusty like mars. The entry location is a maze of upturned bedrock with veins of gold as thick as your arm. You can just break off a big old chunk. The air is thin, so I usually go with high altitude gear, including oxygen. I almost died the first time I went. I've been about forty times now, each time bring back a couple hundred pounds.

In other realities, I have to be careful with normal money. Paper currency is very volatile in terms of branching (the deviation that a reality makes). Even small changes can make money counterfeit (always illegal) or obviously fake and unusable. That's where gold comes in. I smelt it in my main reality into purified ingots, put it in money belts and take it along with me. 
 
World A-055 "No Gold World"  I've only run into one reality where it's not easy to change into whatever I need- gold was outlawed, only the government was allowed to own it. 
 
In that same reality, it was illegal to make a right turn on a red light. I got pulled over and ended up doing a day of compulsory community service at a dog shelter. The police had the power to give summary judgements up to three days of involuntary labor. They make the citation, put on a cylindrical black hat, pronounce sentence on the spot, then in short order a black short bus shows up and takes you to the service location. Your car is parked nearby and gets a tag that makes it un-towable until they return you to the spot.  The officer was super friendly, no one was mean or abusive about it. Strange place, I haven't been back.

After that one, I started being very careful, bringing an emergency pack in case the air is unbreathable, hidden gold reserves, and non-descript clothing. I am also be sure to have my high-density anchor (an object that ties me to my main reality so I can get back) in hand as I pass through.

For the most part, at least ninety percent of realities don't have anything significant that's different. Very small things. In one world, the only thing I could detect: Kinder Eggs in the US have toys in them. In another, sitcoms don't have laugh tracks. Instead a laughing emoticon appears in the corner of the screen to tell you something is funny. It's a huge improvement. Oh one more, in another you wouldn't flush your toilet paper, it would go into a basket next to the toilet. I call that the world of "bad plumbing".


Dimension A-001 Garden World

There are two interdimensional portals in Salt Lake City.  One is in an optical supply store in a mall downtown.  In the back is a tiny dead end office the size of a closet.  Two low-level intern types in white lab coats work back there clacking away on keyboards.

The other is in front of the west-side target.  It's a wall-like structure in red just by the entrance.  There's a large round opening. 

In both cases, to get to the other dimension you just walk through.  More on this later.

Dimension A-001

Lawns aren't a thing.  Instead those spaces look like miniature botanical gardens with useful trees and plants. Instead of public parks there are public orchards.  A side effect of this is that it's hard to see around corners for traffic.  Cars have extended side view mirrors to help with this, and intersections have buffer zones that you can "creep" into.  Where a home would have a yard, instead there are gardens. For poorer families or rentals these are mostly wild, but do still bear useful crops.  Genetic engineering has brought about hardy strains that require little watering or care.

Robot walkers with four long stilt-legs and a central pod of arms dangling in the center peck around these gardens, taking care of weeds.  They're called "Harveys" short for harvesters, and possibly after the inventor.  They look a bit like giant insects, the size of horses, and with a main body umbrella-ed in solar panels.

 Older cars sometimes have driver side "pee holes" a slot in the seat that empties into a removeable tank full of blue antiseptic fluid.  Didn't find out why this was.  Could you crap into them as well?

Getting rained on is considered bad luck so people keep several spare umbrellas handy.

US dollars have famous poets on them rather than presidents.  One of the many charming aspects of this reality.  Also, the dollar was never unfixed from the gold standard so even though it's 2021 the prices look like 1971.  Purchasing power has increased, though so generally people are living better, a real middle class where its normal to own your home outright.

Strangely, there are a lot of homeless people, but more of the van-life type.  I think this is on account of common food sources and high wages at traveling jobs.  The term tourist has come to mean this- someone who works a mobile job.

The internet exists but social media is about twenty years behind.  a Myspace type service called Gobuddy.com is popular.  For some reason the Kardashians are still famous and have a presidential dynasty comparable to the Kennedy family.  As far as I can tell they do a pretty good job. Politics are not so partisan, centrists are the norm.

If someone sneezes you're supposed to clap them on the back and say "out damn spot".  If it's a stranger you just make a slapping motion in the air. 

Both women and men wear gold wedding rings.  No diamonds to be found.  Instead ultra-rare star sapphires are the romantic jewel of choise. A common custom for a woman is to embed shoes with several ounces of gold.  These are nut usually worn, but kept at home.  Gold-filled shoes are considered good fortune and are kept facing outwards in the master closet.  Speaking of which overall I'd say this dimension is pretty superstitious, at least in the US.

 Typewriters are in alphabetical order.  No QWERTY, but otherwise the same.

One downside: no dogs.  Instead goats have filled that role and many varieties have similar dog-type intelligence.  They fit in better with the verdant nature of the world.  Dogs just never evolved the same way.  People know about wolves, and some cultures breed them, but in the US, it's goats.  People have pet goats that live in the house and sleep in the bed.  It's disconcerting.

Whale and dolphin languages were cracked in the sixties and they are considered sentient species with full human rights.  The ocean is home to hyper-intelligent dolphin colonies. They can hold elected office as well and are transported around in mobile tanks the size of garbage trucks.

Still no interstellar travel.

The dominant form of Christianity is something like the Amish, except more tolerant of certain types of technology.  It's huge. The second-largest religion is Wicca and somehow the two co-exist.  I didn't spend a lot of time sorting it out.

It was World War I that ended with the invention and use of nuclear weapons. An early emergence of a broader and more powerful version of the EU became the "world's policeman". While the US developed roughly the same it's considered more like a very large Switzerland.  The US has sixty-four states. Use your imagination.



 



This is written by Chris Hinson, the admin at RPG Auctions on FaceBook and

rpgauctions.com

There are basically 3 ways to buy postage.  1. Go to the post office and buy it at the counter. 2. Go to the USPS website and buy postage online (of which you can buy stamps or click-n-ship). 3. Use software to buy postage.

Each of these three methods have different rules and different costs.  The counter is most expensive, USPS website is a little cheaper on certain classifications, and software "can" be the cheapest, but you have to research each one.

There are literally HUNDREDS of different types of software, and they all have their own little "fees" associated with using them.  Some pass along those fees to the customer in the form of a premium on top of the postage you buy, and some charge you a monthly fee to use the software (in which case the postage fees are probably less).  And one I know of just buys huge amounts of postage and uses credit card cash back as profit for them.  PirateShip has the lowest fees I've seen but they are a little lean on software features, so I've personally chosen to use ShipStation (NOT PayPal "powered by" ShipStation...I'll explain more below.)  I've compared rates between the two (PirateShip and ShipStation), using a spread sheet of thousands of addresses and zip codes and the difference in price was worth the features for me (maybe not for you...make your own informed decision). I'm not promoting either one, just telling you which one I use and why.

USPS has a seasonal peak season cost ADDED to the postage costs they already increase each year.  So...after the seasonal peak fees drop (after Christmas) you'll see the new yearly rates go up as well (most likely)...but these are two different things.  Here's a link for 2021's extra seasonal costs that you will be expected to pay: https://www.shipstation.com/blog/usps-holiday-surcharge/  These fees are on top of the regular USPS fees, and the software you use "should" technically have these already, but if you went with the dollar tree version of software, you may be risking not having the latest costs updated.  My information is that PirateShip and ShipStation both have the additional fees already ready to go because they both have connections to stamps.com (a preferred broker for USPS postage purchases).

PayPal USED to have an API connection to a shipping program and label print and it was integrated with their order processing work flow.  However, this link which was previously called "SHIP NOW" has been removed and now points to a page that asks you to sign up for PayPal Shipping "Powered by" ShipStation.  This means that PayPal is now using the ShipStation enterprise api and software to sell postage and print labels.  This is not exactly the same as having your own separate ShipStation account.  You "can" go to ShipStation and purchase an account and get their lowest rates, but it comes with a monthly fee.  PayPal has decided to not own the shipping software process.  They are however leveraging "some" of the ShipStation technology.  Consequently, there is an up-charge on the postage you buy through PayPal now.

If you observe closely, eBay is charging as much as 18% on fees now, so shipping charges may not be your actual concern as to the cost of doing business there.  

What I elected to do is have a ShipStation account (directly with ShipStation) and I hooked it into all of my sales channels, integrating the whole order process: eBay, PayPal, LostTomes, RPGCrate, RPGAuctions, and KickStarter.  I sometimes get a little hiccup when I add a new channel (working out the kinks between the two systems) but this has afforded me view and control of my costs in one place.



 

Which Magnets to Buy

 Here's what to buy:

All round in shape except as noted.

Diameter x Thickness  (quantity)

1/8" x 1/16"  (100)
1/8" x 1/32" (100)
1/4" x 1/8" (40) these are very strong
1/4" x 1/16" (60)
1/2" x 1/16" (10)

You can also just stack thinner magnets.

Donut magnets can be slid onto flying stand rods for flying vehicles, most convenient.
1/4" x 1/4" with a 1/8" hole.

For heavy lifting you may need larger magnets
1" x 1/4" (6) these are the size where you could actually hurt yourself if they "jump" to another magnet and smash your fingers, they can also shatter into sharp shards.

Hero of the Imperium special for Spring 2021

 


 On occasion I will offer a few wholesale accounts.  These are for primo clients who do a lot of business, aren't in a hurry, and want an amazing deal.

This is a limited offer; three slots.

Here are the options

A) $900 for a $1125 assembly/painting credit (20% off)

B) $1,500 for $2,000 assembly/painting credit (25% off)

C) $2,000 for a $3000 assembly/painting credit (33% off)

D) $4000 for a $6500 assembly/painting credit (38% off)

E) $6000 for a $11,000 assembly/painting credit (45% off)

F) $9,500 for a $19,000 assembly/painting credit (50% off)

Once you pay, the credit becomes available by by degree each month over ten months.

This is the best shot.  Not cumulative with other specials.  Can only be used for new projects (not to pay off old ones). 
This is first come, first-served. Please contact me via email at bluetablepainting@gmail.com if interested.
 
PS- if you want higher level painting, it takes longer.

 

Ultimate Dungeons and Dragons at Valhalla 2020

 

 Welcome to my table!


This is PG-13
I'm coming up to Valhalla this year (2020) and running games after lunch and after dinner every day.
There will be a sign-up sheet.
Four to six seats per game.
 
The adventure: After a hard ride into canyon lands you are about to catch up with a band of outaws.  They must not be allowed to escape!
A group should be able to finish the scenario in three to five hours.
It's the same scenario each session, a one-shot.
It will change a little each time so you don't know exactly how it turns out.
There will be a second part to the adventure in case your group wants to go two sessions.
I have pre-made characters and miniature.  You can also bring your own character.
 
House Rules:
If your character picks up an object, you must write it on your character sheet (or you don't have it).
Only one person can have an accent.  You may have inflections (ie your character is grumpy).
If you use Perception you have to say what you're looking for. 

 

If you want to bring a pre-made character, it has to be made by WotC published official books and made strictly by the written material.  Magic items must be approved ahead of time.

You can bring a 5th level character but it needs to be A) made standard generation by the rules, and B) be sent in to the DM for approval ahead of time.

Stats are point buy.  Minimum 8, Maximum 18 pre-racial mods (race can bring higher/lower).  You have 84 points to spend 1:1


Theories about Reality

 

 

1. We're all pets for some hyper-dimensional child, a giant terrarium.

2. This is a simulation designed to reform inter-galactic soldiers who've seen and done terrible things beyond mortal comprehension.  Over the course of several lifetimes we un-learn our violence and become soft loving humans again.

3. This is a simulation designed as punishment for galactic level crimes.  We're actually reptilians, creatures of vast hatred and evil.  Because of humanitarian reasons we can't be directly tortured, so the suffering is spread out over many lifetimes, a slow drip of pain.

4.  The Universe is a benevolent AI designed to bring us what we truly want folded in with lessons and wisdom.  Law of Attraction type stuff.  In between lives we enter a constructive state where we can manage our own experience in the next life.  There is never any real danger, everything is OK.

5. We are passengers on a very long journey to another solar system.  While in suspended animation we need to be fed alternate realities to keep the mind active.  The simulation is benevolently self-guiding

6. I am a solo explorer on a long intersellar mission.  To avoid space madness I mind-wipe myself and undergo whole lifetimes of experience that are all on file on the ship's computer.  These simulations are based on the lives of people that have lived before, extrapolated from hundred-year-old social media fabrications.  

7. This is an intergalactic reality TV show.  Us billions of humans are mind-wiped and inserted into the simulation where we get likes and views based on how interesting our life is.  Divine interventions happen based on patrons and viewers that are willing to pay to do so.  The numbers that view us are astronomical: Trillions and even Quadrillions.  This is the entertainment of the Real Universe.

8. We are consciousnesses in a quasi-simulation.  It's all mostly real.  Our captors are hyperdimensional beings that feed on suffering.  This life is an unending suffering farm and every time you are hurting so badly it gives off the juice these creatures need.

9. Same as #8 but with good feelings.

10.

Wholesale Account Structures for Spring 2020



This is the best special.  You pay an amount to have a reduced rate credit on tap.

This is a limited offer; two slots.

$800 for $1200 (painting L3/4 only)
or
$1200 for $2200 (painting L3/4 only)  this is the best rate
or
$9,500 for a $19,000 assembly/painting credit
or
$5,000 for a $9,300 assembly/painting credit
or
$3,000 for a $4,500 assembly/painting credit
or
$2,000 for a $2,800 assembly/painting credit

Once you pay, the credit becomes available by by degree each month over five to ten months. The disbursement counts as a payment.

This is the best shot.  Not cumulative with other specials.  Can only be used for new projects (not to pay off old ones).
This is first come, first-served. Please contact me via email at bluetablepainting@gmail.com if interested.

Notes:
If you want higher level painting that sometimes takes longer.





Random Reinforcements



Random Reinforcements
1) Each player rolls up four random units.
No named characters.
Re-roll duplicates.

No unit can be more than 25% of the total points being played
Re-roll useless or less useful units.
Each player has the option to include Forge World units when rolling for any pick.
First, roll one HQ.
Second, roll two Troops.
Third, roll one from Fast Attack, Heavy, Elites (you choose).
Fourth, select a transport
You should now have your starting army of around 750 points.

2) Players then choose a point level that works for everyone.  .
Armies must be a battle-forged.  You'll build a Battalion.
Command points not used
Players will need to expand or shrink unit size to make the point level.
Any units can be split into two smaller units of roughly equal size (like combat squads)

3) Play one game.  Game 1

4) Players choose a unit from Fast Attack, Heavy or Elites, that is NOT from a battlefield role they already have.  Don't roll.  Pick.
The Solo: choose a single model with points cost of 75 or less to join your army.

5) Play one game.  Game 2
You should now have six or seven units in your army, possibly more from splitting units.
You should be at around 950 pts.

6) Players roll up one unit from the last remaining battlefield role (it will be Fast Attack, Elites, or Heavy Support).  Also add one unit of Troops of a type you don't already have.

7) Play one game. Game 3
You should be at around 1100 pts.

8) Players choose one unit from Troops that they do not already have, unless you already have every Troops choice available (in which case you can pick).  And also roll up one unit from a battlefield role of your choice from among: HQ, Troops, Elites, Fast Attack, Heavy Support.
Players now have seven units

9) Play one game. Game 4
You should be at around 1300 pts.

10) Players roll up a flyer (the battlefield role of flyer)

11) Play one game. Game 5
You should be at around 1750 pts.

12) Players choose one unit from any from among: Troops, Elites, Fast Attack, Heavy Support.
Players also get one more HQ of choice.

13) Play one final game.  Game 6
You have now played six games, built a Batallion detachment and concluded your Random Reinforcements experience.

Other rules
When rolling up a choice, similar entries may be counted as one entry.  For example: Grey Knights have three types of Land Raider, the player could, if he wanted, count that as only one entry.  If that option is rolled up the player can choose which type of Land Raider to take.  This is at the player's option.

When rolling up a choice, the player decides ahead of time which sources to include: such as Forge World, Blackstone Fortress.  However, Legendary models are not allowed or considered.






Expedited Services

If your project is Expedited it means we are guaranteeing a set turnaround time.  You pay an extra amount for this.

The time starts when all your models arrive in the studio.  If you have stragglers, that delays the time.

As part of the deal, you have to check in once a week and mention your specific deadline.  You will be issued your deadline the first time you check in.  You will send an email asking explicitly "What is my exact deadline?" on your first check-in.  The reason for this is that it can't be set until all the models are in the studio.

The cost is factored from the assembly/painting cost for your project:
+20% for an eight week deadline
+30% for a six week deadline
+40% for a four week deadline

The end mark is the day that we get pictures up of your product for final review.  If you have revisions that need to be done, we'll make them reasonably quick, but it doesn't count against the time.  Once we put up those pictures, the clock is off!

We are highly, highly motivated to meet the deadline.  If we fail to meet it, then you get the amount you paid reverted into a credit for assembly/painting OR for www.bluetablestore.com  It's not refunded.

Champions 2040

Rough draft.



The year is 2040
 
The Dark Metropolis
 
Salt Lake City has been reduced to rubble twice in twenty years, the last time by an alien invasion (the Reptilians).  The old city is buried or sprawling on the outskirts.  Two major lakes are now full of dark and fishable water.  The deserts now have patches of thick forests from eco-forming attempts. 
 
The city itself is a dystopian urban sprawl consisting of shanty-towns, the undercity, and 3D printed suburbs ruled by sophisticated rings of organized criminals.  It more resembles in tenor a cyberpunk Las Vegas, than the clean-cut city of today.  This is the majority backdrop of the setting, a gothic slum where the commoners slave away in hive industries and lack the most basic human protections.  A single super can form a gang and carve out a territory to protect and exploit.
 
In the center of the city is massive cluster of shining skyscrapers and parks.  This apparent utopia is infested with the worst sorts of corruption. The media blacks out the truth- idolizing and white-washing the worst oppressors ever known to man.  The city creates (and sells) hero licenses, deputizing supers to act as an arm of the law against rogue supers.  On the surface, these "good" supers are not allowed to act against normal citizens, this is left to standard law enforcement.
 
Total population: thirty million.

In 2030, Salt Lake City was reduced to rubble.  Even though the populace was in the process of a near complete evacuation there was a massive loss of human life.  The country and the world rallied, and with the help of newly emerged heroes a gleaming metropolis was rebuilt. 

Technology
  • Private medical companies will evacuate injured supers using quick-respond dropships.
  • Buildings are 3D printed on site by massive printers that are brought in by helicopter.  Human workers put on finishing touches.  This has allowed exotic architecture.
  •  Amazon and Google merge to become “Amazoogle” one of many emerging corporate states operating in the framework of regular governments.
  • Uber still exists and has a fleet of car-sized flying drones that operate as flying taxis.
  • Low altitude flight lanes exist for flying cars.  These look more like huge four-propeller drones and are mostly used by automated package and taxi services.


  • In 2028 a teleporting hero (who can only go places he has seen) undertakes the years-long journey to Mars.  Once there he starts ferrying people and cargo to form a martian base.  It is now a city of 20,000 inhabitants.  Terraforming efforts are underway thanks to a separate hero “Plantman” who creates vast forests that start producing breathable air.
  • Most things are run now by quarter-sized discs of glowing blue metal called “blues” or “batteries”.  Houses, cities, cars… pretty much everything.  Adapters for combustion engines are created and almost every car on the planet is switched to electric power.  The global power structure is shifted as fossil fuels go extinct.  This power source originates in the US, and puts the country into an enviable and prosperous state.  Naturally, this is also weaponized into power weapons.
  •  Various hyper-intelligent heroes create  new technologies, but these are usually hidden, guarded, or just not generally adopted.
  •  In 2033 a child hero dubbed “Hyperspace” was able to achieve faster than light travel and survive in space, but has an initial few terrifying experiences jetting into the vacuum and darkness of the void.  He is being trained to reach and explore interstellar regions.  He is now a teenager and has explored the solar system and made three trips to Alpha Centauri. He can travel one light year in an hour.
  • President: Kimberly Noel Kardashian.  Second female president.
  • Netflix bought out Disney.  It only costs $3.99 a month.

Society
  • Androids (droids) are commonplace, but laws prohibit them from too closely approximating humans.  Droid rights is a hotly contested topic, the slavery of the time.  If robots are sentient, then they can’t be treated as slaves.  People are really worked up about this.  “Robosexuals” are generally reviled, but not persecuted.  Mocked but not jailed.  It’s the civil rights issue of the time.  Imagine walking down the street holding hands with your semi-sentient sex doll.  That.
  • Drugs of all kinds can be easily “printed” on molecular home printers.  Not everyone can afford them, so there are centers (like Kinkos) that will print them.  It becomes impossible to ban substances anymore.  Governments at all levels take it on with education.  In 2025 there is a massive wave of home suicides using printed ultra-kill capsules.
  •  Minority Report pre-crime is a fully real thing.  Predictive behavior allows for intervention.  However, people are not arrested for pre-crime.  It is only used as probable cause which usually leads to low level mediation.  For example: if someone seems apt to a violent act, they might start getting texts steering them to help lines and social services.  They might be watched.
  • Heroes gaint massive cult followings, if they operate in the open. 
  • Social Media!  The common form is a Public Relations AI that does all the media for you using behavior prediction to make posts for you.  Cell phones are a thing of the past.  Blue-powered microdrones hover or crawl around the typical citizen and record their behavior, posting as desired using customer-created algorithms.  Basically your phone is a floating personal assistant- out of the way hands-free.  Pet-droids are common. 
Supers
  • Supers are a new thing.  Only fifteen years, so it’s still emerging.
  • There are no Omega-level supers.  No supermans.
  • To be a proper super-hero is one in a million.  There are about five hundred supers in the US, and ten thousand worldwide.  However, only about half of these are documented, the remainder are underground or unknown.  It is supremely rare to have powers. 
  • There are ten-times these numbers of supers that simply have minor power.  Even these allow for them to distinguish themselves in all sorts of professions.  Most of these low-level supers are helpful.  They are not powerful enough to make waves and defend themselves solo, so they usually place nice and integrate into a group for protection.
  • And by another factor of ten for Omega level supers.  One in ten supers has a world-shattering power. These creatures can take out whole countries.  Rumors of a hero that can stop time exist—he is a masked hero that claims to have lived twelve-thousand years between ticking of seconds.  He engages in performance art such as re-painting all cars in a city green, or turning all chairs and desks in a top secret installation upside down.  A three year old having a tantrum sunk the island of Kauai with gravity powers. It is beneath the waves.  She survived.  Another super-villain with molecular transmutation powers has destroyed the gold market by creating five hundred tons of gold.  He lived large until he was assassinated.
  • Copycats are common.  In this universe all our comic book heroes exist (eg the Avengers) and they are often imitated by ultra-cosplayers who have the real powers to back it up.  Other media, like anime or wargames, have this phenomenon as well.  There’s an east coast gadgeteer operating as the “Space Marine” for example.
  • Supers are a huge problem.  Countries and corporate states go out of their way to recruit and support them.  Special ops teams of supers are used to trouble-shoot problems.  Usually other supers.  Branches of law enforcement and military are created to respond to the threat.
  • Super-stars.  Some supers are incredibly famous and wealthy.  One such hero “Tracker” can find anybody, anywhere with just a trace of DNA.  He is in high demand, but is also hunted by people who don’t want people found.  Solution- get rid of all the DNA.  Also, he can’t find a body (but knows that the person is dead).  But yeah, this guy is super-rich.
  • Costumes are generally practical.  Not a lot of bright spandex out there. 
This following list is not accurate, it's just some old ideas.  I will elaborate soon on the actual roster of supers in the area.
 
 
Local Low Levels
These demi-heroes are usually based on 100-150 points, and have fairly regular human stat-lines.  They would get crushed in a real supers fight.  They are often well-equipped and have above average defensive measures (side-arms, light body armor, escape plans, bodyguards and so forth).

Reflex (aka Slappy, Josh McGee) a man with super-reflexes, so fast that he can hit bullets out of the air, or catch arrows easily.  He is not a speedster.  He works as a computer programmer.  He types and processes at 2500 WPM.  He needs specialty computers to keep up, and will literally destroy a regular keyboard.  He wears specialty gloves to absorb high impacts.

Drama Mama (aka Sally Elders) A mother of eight, who has a limited mental power, anyone that listens to her gets caught up emotionally in what she says, going along with her nonsense.  She can only affect a few hundred persons at a time.  She is also a fitness model (blonde, short hair).

Amputator (aka Darrel Drummond) A potentially very dangerous creature.  At short range (2m) he can perfectly cut off a limb, including a head, creating a perfectly healed stump on both sides.  He works at the hospital.  He does not like being called "Amputator".

Levitator (aka Vertical Babe, Babe Persons) She can fly, and has high strength, but can only go straight up or down.  She works as a contractor with a personal website for those that might need her very odd powers.  Sometimes in construction but also to get to difficult to reach places.  Often as a guide to exotic locales.

Amnesia (aka Mindwipe, Blackout, Shelley Warren) A teenage girl who can make someone completely forget the last one minute to one hour.  She has to touch the target's skull and look into their eyes.  After using her power she also forgets a similar amount of time.  She is very clever with it, and has an AI that updates her in the event of a blackout.

Horchata-man (aka Juan Gonzaga) He can create a liquid identical to horchata.  It manifests out of his hands.  It's kind of super-gross.  It's theorized that he could have more powers, such as to duplicate other liquids.  People are mostly grossed out by his body-created liquid and won't drink it.  The thing is that he can create firehose intensity streams.  As a local joke he is called up as a firefighter.  He's tried to make other liquids, but for whatever reason he has a mental block and can only make different flavors of horchata.

The Angels (aka Joseph and Estelle Stuart) Fraternal twins age twenty with the power to restore the human body.  Some of their clients make themselves sick again with bad mental state.  Needless to say they are fabulously wealthy and live on a private and incredibly secure compound in the eastern hills.  Normally the range of their power is touch, but working together they can increase the radius to a few meters and do mass healings.  They used to travel the world and do work in poorer countries, but after a bad experience they now keep to their compound or take short well-guarded forays into the world.

Cartwheel (aka Ruby Slippers) Yes, her parents named her that.  She is seventeen years old and a master gymnast.  Her power is to reduce personal impacts.  She can fall from a great height or hit the floor hard and bounce back, which combined with supernatural dexterity, make her by far the most accomplished gymnast in the world.

Mars Baby (aka Mars, Wynne Stover) The first boy child born on Mars has red skin.  He is now eight years old and has limited teleportation powers.  He can only jump after one minute of meditation and can go to any place where his living cells can be found.  He senses them like a web in his mind.  The range is currently limited to a hundred meters, but that range is expanding.

Muscle Man (aka Corinth Sapper) A Brazilian ex-pat who is a proper brick.  Big and muscly he can bench press a bus.  He's a performer that travels six months out of the year.  Well-respected and loved the world over.  Husband to Sparkler.

Sparkler (aka Dorla Sapper) Descended from icelandic pioneers, this mormon mom can create colorful explosions from paint that resemble metallic fireworks.  She uses this in performance art with her husband on the road.  Little known fact, she can use her powers to deadly effect when needed, causing smoke and deadly fire to rain out of common painted surfaces.  Her children have various even lower level powers as well.

Groundball (aka John Jimes) A low-level criminal and drifter discovers his power and creates a lair underneath the city.  His power is to summon a spherical force field around himself. The field is dark grey, and once he gains momentum there is no stopping him.  He can propel himself through the air and tunnel through buildings.
 
The Six Thousand (aka Kerry Orr)  A conspiracy theory blogger can create a small city of duplicates.  They calve off the original only and appear nude. They have a hive mind with long range telepathy and keep the original's intentions an attitudes. All duplicates know they are simulacrums.  When destroyed or if they are removed from a six mile radius, they revert to a foamy white goo.  The original is a good person who uses his powers to benefit the city.

Lightning Lady (aka Lana Pendelton) A local opera singer turned superhero. She has her own agenda an leads a band of elemental type heroes called Bad Weather.  She has standard lightning abilities, but can also fly, levitate and throw objects with sustained lightning bolts.  All the hammer of Thor without the hammer.  She can weather control and summon mega bolts that can turn buildings into glass craters (this takes many hours).  Group: Bad Weather

Clara Voyant
Mothman
Hyperios



Minion Groups
The Knuckleheads
The Gimpsuits








Delta Level Heroes




Game
Zero endurance not allowed.
Character concepts need to be at least semi-serious.  This isn’t “The Tick” or “Mystery Men”.  But it’s also not Blade Runner.





Tau and Chaos Incoming




Got a Tau and Chaos trade coming in.


NIB:
1X Dark Apostle
1X Abaddon
1X Lord Discordant
1X chaos Space Marine Box
2X Havocs boxes
1X Plague marine box
1X Ethereal
1X Darkstrider
1X Cadre Fireblade
3X Fire Warrior/Breacher boxes
1X Pathfinder box
1X Broadside
1X Hammerhead
3X Riptide
1X OOP Commander Upgrade Pack
1X OOP FW Vehicle Launcher Upgrade Pack

Additionally:

Drones: 
Several unbuilt gun drones, 
8X Tactical drone sprues(16 drones) with flight stands, 
17X Built markerlight, 
18X built gun drones, 
4X Pathfinder specialty drones
1X custom Farsight
1X custom Cadre Fireblade, base painted/primed
1X Shadowsun(metal) with her drones. She is magnetized for both head options as well as several weapon option for some reason. painted, drones unpainted
1X Devilfish that may be missing some parts
2X Devilfish built, 1 poorly primed, 1 beautifully painted
2X Hammerheads, both seem to be base painted
48X Fire Warriors with pulse rifles, all but 3 painted
10X Fire Warriors with pulse carbines, painted 
6X stealth suits, 4 of which are the beautiful old sculpt! 5 painted, one primed
8X Pathfinders(OOP metal), including one rail rifle. Painted
12X crisis suits. Unpainted, but beautifully based, dynamically posed, and magnetized for all options. Rare 5 CIB's included!
A bunch of extra parts including some third party
CSM half of Shadowspear NOS
DG half of Dark Imperium built
most current Codex's for: DG, Tau, And CSM, as well as the Tau datacard






















Sisters of Battle




+ HQ +
 
Canoness: Power maul, Relic: Book of St. Lucius, Storm bolter
 
Canoness: Chainsword, Relic: Blade of Admonition, Storm bolter
 
Celestine 
 
+ Troops +
 
Battle Sister Squad
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Storm bolter
 
Battle Sister Squad
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Storm bolter
 
Battle Sister Squad
. 2x Battle Sister
. Battle Sister w/ Special or Heavy Weapon: Storm bolter
. Battle Sister w/ Special Weapon: Storm bolter
. Sister Superior: Bolt pistol, Storm bolter
 
+ Fast Attack +
 
Dominion Squad
. Dominion Superior: Bolt pistol, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
 
Dominion Squad 
. Dominion Superior: Bolt pistol, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
 
Dominion Squad 
. Dominion Superior: Bolt pistol, Combi-melta
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
. Dominion w/ Special Weapon: Meltagun
 
Seraphim Squad : 4x Seraphim
. Seraphim Superior: Bolt pistol, Chainsword
 
+ Heavy Support +
 
Exorcist (razorback with missilelauncher)
 
Exorcist (razorback with missilelauncher)
 
Retributor Squad 
. Retributor Superior: Bolt pistol, Combi-melta
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
 
Retributor Squad 
. Retributor Superior: Bolt pistol, Combi-melta
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
 
Retributor Squad 
. Retributor Superior: Bolt pistol, Combi-melta
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
. Retributor w/ Heavy Weapon: Heavy bolter
 
+ Dedicated Transport +
 
Immolator: Immolation Flamer
 
Immolator: Immolation Flamer
 
Immolator: Immolation Flamer
 
Sororitas Repressor: Heavy flamer, Storm bolter, Storm bolter
 
Sororitas Repressor: Heavy flamer, Storm bolter, Storm bolter
 
Sororitas Repressor: Heavy flamer, Storm bolter, Storm bolter

 

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