
Got this very insightful email from a viewer:
Shawn,
 
 I just watched your bout against Khador.  First off, I want to suggest  you put video links from youtube on the privateer press forums.  They  have a battle report section that gets a lot of traffic.  You'll also  get a lot of good critiques there.
 
 As far as your list goes, you said you ordered some new stuff.  That's  good, because it seems like certain areas of your current list are  falling flat.  This is what I can say about this list.  Rahn isn't a big  time jack caster, so bringing 2 Phoenix (a huge amount of points) AND a  Chimera might be overkill.  Most of the more competitive Rahn lists  have a single Phoenix and a Chimera and no other jacks.  Rahn isn't  about providing mismatches with your opponent, as far as hitting power  is concerned.  Rahn's game is to control the board and set up his own  units/jacks to make meaningful charges/attacks with little or no  retaliation.  Bouncing telekinesis off of your two arc nodes could have  prevented Beast-09 from charging and could have provided a turn to  further pummel the infantry ranks with your Shyeel Mages.  I can't  stress how good 2 units of them are with Rahn.  The trouble you're  having with your dawnguard isn't necessarily your playstyle, it's the  unit.  That unit isn't meant to be a tarpit (what the WM/Hordes  community calls a high defense/high ARM unit that just sticks to  you...like tar).  The Houseguard Halberdier's Shield Wall is perfect for  that role, at ARM 18 in Shield Wall.  A full unit of them plus their  Unit Attachment is a perfect example of a tarpit unit.  The dawnguard  would likely follow up behind them while the battle mages flank either  side.  Also, Battle Mage Magisters are AWESOME.  I mean completely and  utterly auto-include with the Battle Mage units.
 
 Just try to remember that Rahn has A LOT of board control elements.  You  want to use those elements to reposition your opponent's models.   Retribution simply does not have the hitting power or hit boxes to go  toe-to-toe with Khador; no army in the game does, really.  That's  Khador's trap, if they can lock you up in combat, they WILL wear you  down eventually.  That's why Rahn is such a great matchup against  Khador.  He can literally prevent them from getting locked in combat  until they have hardly anything left.
 
 If you have the models, and are going to play 50pts (like you said in  the video), try something along these lines:
 
 Rahn
 Chimera
 Phoenix
 
 Dawnguard Sentinels (full unit)
 ---Sentinel Unit Attachment
 ---Soulless Escort (makes them a lot more survivable)
 Houseguard Halberdiers (full unit)
 ---Halberdier Unit Attachment
 ---Soulless Escort
 House Shyeel Battle Mages
 House Shyeel Battle Mages
 
 Arcanist (to manage your jacks and free up focus from Rahn)
 House Shyeel Magister
 House Shyeel Magister
 Eiryss, Mage hunter of Ios
 
 This list literally makes me cringe, thinking about playing against it.   That is tons of magic attacks for Rahn's feat, tons of board control,  lots of sticky, swampy models to wade through...
 
 This list would be SO hard to beat.
 
 
 The more years I play this game, the more I realize this game is really  similar to old, Roman-style military tactics.  You line up in formations  and move in one, concerted movement.
 
 You can use anything I say in this in your blog, by the way.
Ted
Retribution Tactica 01
Posted by Blue Table Painting at 2:59 PM
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